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Simple Yet Effective Passing Game for the Shotgun Wing T Offense
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  • 1

    Introduction to the Shotgun Wing T Pass Game
  • 2

    Formations and Alignments Defined
  • Lesson 3:
    Waggle Concept Defined

  • 4

    Waggle Cutups
  • 5

    Cross Concept
  • 6

    Cross Cutups
  • 7

    Flood Concept
  • 8

    Flood Cutups
  • 9

    Smash Concept
  • 10

    Smash Cutups
  • 11

    Route TAGs and Adjustments
  • 12

    HB Screen Left Concept
  • 13

    HB Screen Left Cutups
  • 14

    HB Screen Right Concept
  • 15

    HB Screen Right Concept
  • 16

    Y Screen Rt Concept
  • 17

    Y Screen Cutups

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Simple Yet Effective Passing Game for the Shotgun Wing T Offense

In this course, you will learn how we use a drop back or sprint out game as well as playaction and screens to successfully add to our already dynamic run game.

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