MikeKuchar
The Player Driven Culture System
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  • 1

    Introduction
  • 2

    Over 40 contributing sources
  • 3

    What is Player-Driven Culture?
  • 4

    Herm Edwards - Culture needs to be Player-Driven
  • 5

    Habits create behaviors
  • 6

    Dave Clawson - We teach successful behaviors
  • 7

    Behaviors drive ownership
  • 8

    Distinctions of Player-Driven Culture
  • Chapter 1: Compentency 1: Messaging
  • 9

    Compentency 1 - Messaging
  • 10

    What this course will teach you
  • 11

    Core Values vs. Standards
  • 12

    Core Value Sample - US Naval Academy
  • 13

    Core Value Design - The Rule of 3
  • 14

    Commonly used core values
  • 15

    Take Inventory: What are your core values?
  • 16

    Messaging core values
  • 17

    Players need to know why - Sonny Dykes
  • 18

    Messaging replaces signage
  • 19

    Messaging sample - RPI
  • 20

    Methods in messaging core values
  • 21

    Core value talks
  • 22

    Player feedback on core values
  • 23

    Core value cut-ups
  • 24

    Create your culture cut-ups
  • 25

    Digital platforms in messaging core values
  • 26

    History lessons
  • 27

    Create your history lesson
  • 28

    Unit based book study messaging
  • 29

    Grade based book study messaging
  • 30

    Sample book study - Chop Wood, Carry Water
  • 31

    Most used book study titles
  • 32

    Competency 1 reflection
  • Chapter 2: Competency 2: Collaboration
  • 33

    Competency 2 - Collaboration
  • 34

    Collaboration models in a PDC
  • 35

    Core Values + Standards = Player Ownership
  • 36

    I don't believe in rules. I believe in standards. - Herm Edwards
  • 37

    Tim Kight - BBO model
  • 38

    Defining the core values
  • 39

    Players role in creating the standard
  • 40

    Sample standard design - on field
  • 41

    Sample standard design - off field
  • 42

    Take inventory - define the standards
  • 43

    Developmental vs Performance Driven goals
  • 44

    Key collaborative factor: creating an action plan
  • 45

    Sample developmental goal progression
  • 46

    Collaborative goal setting platform in PDC
  • 47

    The lifetime model - "big, hairy, audacious goals"
  • 48

    Sample lifetime goal model - RPI
  • 49

    Seasonal model - create the self-correcting player
  • 50

    Sample seasonal evaluation model - St. Xavier HS
  • 51

    Weekly model - continual self-review
  • 52

    Sample weekly goal model - University School
  • 53

    The daily model - ownership of performance
  • 54

    Sample daily evaluation - St. Xavier HS
  • 55

    Practice as a standard
  • 56

    Sample leadership council criteria
  • 57

    Competency 2 Reflection
  • Chapter 3: Competency 3: Connectivity
  • 58

    Competency 3: Connectivity
  • 59

    Competency 3 - Connectivity
  • 60

    Connectivity - what this course will teach you
  • 61

    Inclusivity vs. Connectivity
  • 62

    Connectivity models
  • 63

    Player to coach connectivity models
  • 64

    Life story models
  • 65

    Book study discussion models
  • 66

    Player to coach integration models
  • 67

    Integration by class
  • 68

    Integration by position
  • 69

    Random group integration
  • Lesson 70:
    Player to player integration models

  • 71

    Player to player interview
  • 72

    Players will open up in one on one - Sonny Dykes
  • 73

    Connectivity through thematic expression
  • 74

    One word lesson sample - Eastern Michigan
  • 75

    Community connectivity model
  • 76

    Methods of finding the niche
  • 77

    You have to learn who you are as a football program
  • 78

    Models in community connectivity
  • 79

    Other models in parent connectivity
  • 80

    Core value presentation to parents
  • 81

    Competency 3 Reflection
  • Chapter 4: Competency 4: Self Advocacy
  • 82

    Competency 4 - Self Advocacy
  • 83

    Player Driven Culture System
  • 84

    Self Advocacy - what this course will teach you
  • 85

    Pathway to self advocacy
  • 86

    New generation of student athlete
  • 87

    Dave Clawson - We should not inhibit free expression
  • 88

    Two key pillars in establishing self advocacy
  • 89

    Instigating and embracing difficult conversation
  • 90

    The everything matters mindset
  • 91

    Neal Brown - Players have more power than they have ever had
  • 92

    Self advocacy models in PDC
  • 93

    Advocating for leadership
  • 94

    Coach to coach post season autopsy
  • 95

    Post season autopsy sample
  • 96

    Player to coach leadership evaluation process
  • 97

    Player to coach evaluation sample
  • 98

    Player to coach evaluation sample - Kipp HS
  • 99

    Player to player - identifying blind spots
  • 100

    Models in selecting leadership
  • 101

    Leadership survey
  • 102

    Captains application process
  • 103

    Captain application sample - Logan HS
  • 104

    Advocating for time management - RPI
  • 105

    Advocating for time management - your 168
  • 106

    Advocating for academics - the game plan
  • 107

    Academic game plan sample
  • 108

    Advocating for nutrition sample
  • 109

    Sample of nutrition guidelines
  • 110

    Competency 4 Reflection
  • Chapter 5: Competency 5: Emotional Awareness
  • 111

    Competency 5: Emotional Awareness
  • 112

    PDC Course
  • 113

    Importance on this generation
  • 114

    Pathway to emotional awareness: Mindfulness
  • 115

    Pete Shinnick - We want to know where every player is coming from
  • 116

    New shift - the whole person development model
  • 117

    Emotional awareness models in PDC
  • 118

    individual setting dynamic - wellness assessments
  • 119

    Wellness assessment rubric
  • 120

    Wellness assessment sample - St Xavier(OH)
  • 121

    Individual setting dynamic: ideal person quantifier
  • 122

    Ideal person sample blank - University School (OH)
  • 123

    Individual setting dynamic - personal highlight reel
  • 124

    Group setting dynamic - Kool Aid talks
  • 125

    Group setting dynamic: The safety seat - highlights, hardships and heroes
  • 126

    Group setting dynamic - think, pair, share activity
  • 127

    Competency 5 Reflection
  • Chapter 6: Competency 6: Responsibility
  • 128

    Competency 6: Responsibility
  • 129

    Competency 6 - What this course will teach you
  • 130

    Authoritative vs Assumed Responsibility
  • 131

    David Shaw - Great culture creates positive peer pressure
  • 132

    Responsibility models in PDC
  • 133

    Player to coach baseline testing models
  • 134

    Sample baseline testing model - offensive line perspective
  • 135

    Take inventory - create your position baseline testing model
  • 136

    Player to coach responsibility - flip teaching model
  • 137

    Flip teaching sample - University of West Florida
  • 138

    Take Inventory: create your flip teaching model
  • 139

    Player to Player Responsibility: mentorship programs
  • 140

    Senior to freshmen mentorship sample - Lake Fenton HS
  • 141

    Junior to freshmen mentorship sample Lewis-Palmer HS
  • 142

    Academic based mentorships RPI
  • 143

    At risk mentorship - University of Iowa
  • 144

    Player to player responsibility: peer to peer instruction
  • 145

    Peer instruction by position
  • 146

    Peer to Peer instruction sample - Kansas State University
  • 147

    Peer to peer instruction sample - Tulsa Union HS
  • 148

    Position to position responsibility - Cross position development model
  • 149

    Position by position responsibility - counter intelligence meetings
  • 150

    Large unit responsibility Leadership Council Roles in PDC
  • 151

    Large unit responsibility -varying competition model based on culture needs
  • 152

    Competition models to accelerate discipline - "Boot Camp" North Forney HS
  • 153

    Competition models to accentuate academics - Haltom HS (TX)
  • 154

    Competition model scoring denomination - Haltom HS (TX)
  • 155

    Competition models to accentuate program relations - Delta HS (IN)
  • 156

    Competition model scoring denomination - Delta HS
  • 157

    Competition models to accentuate multisport participation Baldwin-Woodville
  • 158

    Competition models to accentuate leadership - Kearns HS (UT)
  • 159

    Leadership model scoring denomination - Kearns HS (UT)
  • 160

    Competency 6 Reflection
  • Chapter 7: Competency 7: Resiliency
  • 161

    Competency 7: Resiliency
  • 162

    What this course will teach you on resiliency
  • 163

    Distinction between failing and failure
  • 164

    Sean Lewis - Failure is growth
  • 165

    Resiliency models in PDC
  • 166

    Cognitive response model E+R=O
  • 167

    Cognitive response models - "elite" vs "default" response activities
  • 168

    Elite vs Default response training sample - core value of compassion
  • 169

    Cognitive response model response level training scenarios
  • 170

    Scenario response training sample - core value of discipline
  • 171

    Scenario response training sample responding to in-game adversity
  • 172

    Cognitive response model recall models to teach resiliency
  • 173

    Cognitive response models: gesticulation models to teach resiliency
  • 174

    Physical response models - body language assessment
  • 175

    Body language training model - Florida State University
  • 176

    FSU behavior scales
  • 177

    FSU behavior categories
  • 178

    Reactionary drill work to teach resiliency
  • 179

    Positional drill work samples that teach resiliency
  • 180

    Replication of situations that teach resiliency
  • 181

    Situational football sample
  • 182

    Down and distance lesson categories
  • 183

    Field position lesson categories
  • 184

    Clock situation lesson categories
  • 185

    Competency 7 Reflection
  • Chapter 8: Culture Calendar
  • 186

    Culture Calendar
  • 187

    Culture Calendar (Downloadable)

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The Player Driven Culture System

X&O Labs’ brand-new study, The Player-Driven Culture System: The Seven Behaviors That Create and Sustain Player-Ownership of Football Programs , is created from the #1 best-selling book this off-season. X&O Labs’ research has proven a player-driven culture is the healthiest form of culture in football. The head coach sets the core values and the players take ownership of those values and protec...

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