BarryHoover
2 Read Coverage
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Now Playing: #2 on 6+ yd Out (read)
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  • Chapter 1: 2 Read - Introduction
  • 1

    Introduction (read)
  • 2

    2 Read - Introduction
  • Chapter 2: #2 on Bubble
  • 3

    #2 on Bubble (read)
  • 4

    #2 on Bubble
  • Chapter 3: Safety Controls the Wheel Call
  • 5

    Safety Controls the Wheel Call (read)
  • 6

    Safety Controls the Wheel Call
  • Chapter 4: #2 on 3 yd Arrow
  • 7

    #2 on 3 yd Arrow (read)
  • 8

    #2 on 3 yd Arrow
  • Chapter 5: #2 on 5 yd Out
  • 9

    #2 on 5 yd Out (read)
  • 10

    #2 on 5 yd Out
  • Chapter 6: #2 on 6+ yd Out
  • Lesson 11:
    #2 on 6+ yd Out (read)

     view description
    • The last diagram is with 2 on a Deep Out.  Really, if your inside foot is up, there are not a lot of break points that a WR can run with a speed cut.  If he runs a Speed Out, he will roll the route after his 2nd step at 3 yds and round it to 5 yds.  If he runs the Deep Out, he will roll it after his 6th step at 10 yds and round it to 12 yds.  Teams will also run a Square Out at 5-6 yds and at about 10 yds, but you can see the WR breaking down before those square cuts.

      The Safety will read #2, and if he is going full speed and gets a yard past the LB (putting him at a depth of at least 6 yds), I tell my WS that he now has him Man and to expect the Deep Out, Go, or Post route.  I don't want him to be indecisive on whether or not to switch, and I don’t want him to hesitate and wait for the 7 or 8 or 9 yd Out that will never happen.  I don't like any gray areas—I want everything as black and white as possible with this coverage.   

      I want the Safety aligned two yds inside 2 to protect the MOF (middle of the field) because he doesn't have any help there.  If they run Smash (2 on a Corner and 1 on a Hitch), the Safety is at a disadvantage because he has inside leverage, but he will have help from the Away-Side Corner getting depth under the Corner route of 2.  We will also make a "Smash" call like most teams do, which tells our AB to smash #1 in the face right now on the Hitch or In route.

  • 12

    #2 on 6+ yd Out
  • Chapter 7: Defending Qk Hitch
  • 13

    Defending Qk Hitch (read)
  • 14

    Defending Qk Hitch
  • Chapter 8: RB (Read-Side LB) vs Fast 3
  • 15

    Read-Side LB vs Fast 3 (read)
  • 16

    Read-Side LB vs Fast 3
  • Chapter 9: Resources
  • 17

    2 Read - Scout Cards vs 2x2
  • 18

    Helpful Tips and Lining Up vs Formations
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    DELETE THESE!
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2 Read Coverage

I will show you how to install 2 Read coverage with film of how to defend the possible route combinations, allowing you to defend the Screen/RPO Game as well as anything in the Passing Game. 2 Read allows Defenses to read the release of the #2 WR and to adapt the coverage to play as Quarters or Cover 2, depending on what the #2 WR does. This gives us the best of both worlds and allows our DBs t...

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